//------------------------------------------------------------------------------
//
// 此代码由工具生成。
// 运行时版本:4.0.30319.42000
//
// 对此文件的更改可能会导致不正确的行为,并且如果
// 重新生成代码,这些更改将会丢失。
//
//------------------------------------------------------------------------------
namespace Properties {
using System;
///
/// 一个强类型的资源类,用于查找本地化的字符串等。
///
// 此类是由 StronglyTypedResourceBuilder
// 类通过类似于 ResGen 或 Visual Studio 的工具自动生成的。
// 若要添加或移除成员,请编辑 .ResX 文件,然后重新运行 ResGen
// (以 /str 作为命令选项),或重新生成 VS 项目。
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "16.0.0.0")]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
internal class Resources {
private static global::System.Resources.ResourceManager resourceMan;
private static global::System.Globalization.CultureInfo resourceCulture;
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
internal Resources() {
}
///
/// 返回此类使用的缓存的 ResourceManager 实例。
///
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Resources.ResourceManager ResourceManager {
get {
if (object.ReferenceEquals(resourceMan, null)) {
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("Properties.Resources", typeof(Resources).Assembly);
resourceMan = temp;
}
return resourceMan;
}
}
///
/// 重写当前线程的 CurrentUICulture 属性
/// 重写当前线程的 CurrentUICulture 属性。
///
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Globalization.CultureInfo Culture {
get {
return resourceCulture;
}
set {
resourceCulture = value;
}
}
///
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
///
internal static System.Drawing.Bitmap bangzhu_16x16 {
get {
object obj = ResourceManager.GetObject("bangzhu_16x16", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
///
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
///
internal static System.Drawing.Bitmap baobiao {
get {
object obj = ResourceManager.GetObject("baobiao", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
///
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
///
internal static System.Drawing.Bitmap chakan_16x16 {
get {
object obj = ResourceManager.GetObject("chakan_16x16", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
///
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
///
internal static System.Drawing.Bitmap chuangkou_16x16 {
get {
object obj = ResourceManager.GetObject("chuangkou_16x16", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
///
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
///
internal static System.Drawing.Bitmap gongju_16x16 {
get {
object obj = ResourceManager.GetObject("gongju_16x16", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
///
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
///
internal static System.Drawing.Bitmap guanbi {
get {
object obj = ResourceManager.GetObject("guanbi", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
///
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
///
internal static System.Drawing.Bitmap guanbi_1 {
get {
object obj = ResourceManager.GetObject("guanbi_1", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
///
/// 查找类似于 (图标) 的 System.Drawing.Icon 类型的本地化资源。
///
internal static System.Drawing.Icon icon_common_1 {
get {
object obj = ResourceManager.GetObject("icon_common_1", resourceCulture);
return ((System.Drawing.Icon)(obj));
}
}
///
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
///
internal static System.Drawing.Bitmap loading2 {
get {
object obj = ResourceManager.GetObject("loading2", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
///
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
///
internal static System.Drawing.Bitmap logo {
get {
object obj = ResourceManager.GetObject("logo", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
///
/// 查找类似于 (图标) 的 System.Drawing.Icon 类型的本地化资源。
///
internal static System.Drawing.Icon pc_arzo_icon_icons_48px {
get {
object obj = ResourceManager.GetObject("pc_arzo_icon_icons_48px", resourceCulture);
return ((System.Drawing.Icon)(obj));
}
}
///
/// 查找类似于 (图标) 的 System.Drawing.Icon 类型的本地化资源。
///
internal static System.Drawing.Icon pc_two_arzo_icon_icons_48px {
get {
object obj = ResourceManager.GetObject("pc_two_arzo_icon_icons_48px", resourceCulture);
return ((System.Drawing.Icon)(obj));
}
}
///
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
///
internal static System.Drawing.Bitmap sheding {
get {
object obj = ResourceManager.GetObject("sheding", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
///
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
///
internal static System.Drawing.Bitmap shezhi_1_16x16 {
get {
object obj = ResourceManager.GetObject("shezhi_1_16x16", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
///
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
///
internal static System.Drawing.Bitmap shezhi_2_16x16 {
get {
object obj = ResourceManager.GetObject("shezhi_2_16x16", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
///
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
///
internal static System.Drawing.Bitmap son_form_48px {
get {
object obj = ResourceManager.GetObject("son_form_48px", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
///
/// 查找类似于 (图标) 的 System.Drawing.Icon 类型的本地化资源。
///
internal static System.Drawing.Icon son_form_icons_48px {
get {
object obj = ResourceManager.GetObject("son_form_icons_48px", resourceCulture);
return ((System.Drawing.Icon)(obj));
}
}
///
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
///
internal static System.Drawing.Bitmap wenjian_16x16 {
get {
object obj = ResourceManager.GetObject("wenjian_16x16", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
///
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
///
internal static System.Drawing.Bitmap wifi_error_48px {
get {
object obj = ResourceManager.GetObject("wifi_error_48px", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
///
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
///
internal static System.Drawing.Bitmap wifi_right_48px {
get {
object obj = ResourceManager.GetObject("wifi_right_48px", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
}
}